Credibility strip on the home page + per-page Updated stamps
The home page now opens with a four-number credibility strip right after the visitor-triage cards: 15 pages, 5 languages, 4 classes documented, and 0 ads or affiliate links. The four values are verifiable against the site itself — page count from the actual file tree, language count from the language switcher, class count from the class pages, and the zero is an audit result (the only outbound link domain besides our own is redcoats.io, with no referral or tracking parameters anywhere).
The same change adds a small "Updated" date stamp under the lede paragraph on every content page across all five languages. The stamp shows the last actual content modification date, not the deploy date — adding the stamp infrastructure is not itself an editorial claim about freshness, so the displayed value stays at 2026-05-20 (last real content edit). When a specific page's content changes in the future, only that page's stamp moves.
Full FAQ and 13 Deep Dives in all five languages
The site now has a centralised FAQ page with 30 questions answered, spanning getting-started, all four classes, tactics and meta, the guide itself, and platform setup. Every answer is also indexed as structured data, so Google can surface them as question results directly in search.
Beneath the FAQ are 13 new Deep Dives — proper technical breakdowns of the systems that actually decide matches: the 4.5-second reload cycle, the May 2026 patch flipping Musketeer vs Cavalry, the round-shot vs grapeshot decision tree, why "crossing the T" still wins ship duels, the cavalry exit (not the charge), the four-phase fort capture doctrine, the broadside rules, and several more. Each one is self-contained and reads in any order.
All of this is fully translated into Portuguese, Spanish, Russian and Simplified Chinese, with hreflang and sitemap entries wired across all five languages so search engines route readers to the right version automatically.
Five languages, guide diagrams, and this changelog
The site is now fully available in English, Portuguese, Spanish, Russian and Simplified Chinese - every guide and class page genuinely translated, with full hreflang and per-language sitemaps.
Nine themed diagrams were added across the core pages: the class-capability radar, the fort assault/defence anatomy, the keyboard survival kit, the tier bars, and a core-mechanic diagram for each of the four classes.
This What's New page and an RSS feed now exist so returning readers can see at a glance that the guides are actively maintained. Mobile horizontal-overflow on table pages was also fixed and social-share images added site-wide.
May 2026 patch: Musketeer rises to S, Cavalry settles at A
The May patch trimmed horse health by roughly 8% and slightly tightened Musketeer long-range accuracy. The compound effect is large: coordinated Musketeer lines now reliably down a charging horse before contact.
The tier list has been updated accordingly - Musketeer is the new S pick, Cavalry drops from untouchable to a strong A. Cannoneer remains A on the strength of the crew-reload multiplier. Full reasoning is on the updated Tier List page.
Fort Capture guide rewritten with the four-phase assault doctrine
The Fort Capture guide was rebuilt around a clear four-phase assault doctrine - recon, suppression, the push, and holding the capture zone - plus a matching defence section that explains why you hold the walls, not the courtyard.
A new top-down fort anatomy diagram was added to make the attacker/defender geometry obvious at a glance.